OUR EXPERIENCES

ALL EXPERIENCES ARE PRIVATE.

YOU CAN ALWAYS ADD MORE PEOPLE TO YOUR GROUP AFTER BOOKING, BUT YOU WILL NOT BE PAIRED WITH STRANGERS.

the SOCIETY

Every year, an elite group of individuals are handpicked to join The Society. The most infamous secret society in the world! You have been invited to their mysterious annual soiree and now must prove your worth. You have 60 minutes to pass their initiation challenges. Best of luck new members!

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the BUNKER

A famous and brilliant scientist turned recluse was found dead by hikers in a remote location somewhere in Northern California. You are a team of local park rangers called to come check out the site. While searching near the location of his demise you found a hidden bunker. Door ajar, lights on, it must’ve belonged to the scientist. It's time to go in and check out what he’s been up to in there!

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THE ALCHEMIST

The year is 1925, new technologies are booming and the ancient science of Alchemy has all but died out. Professor Darlin is the world’s last serious alchemist and has been in search of a team of apprentices to which he can teach the craft. You have been invited to his personal office workshop to undergo the trials of his test and execute the end goal for any alchemist: turning lead into gold.

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Spy game

Last week a spy syndicate TITAN kidnapped Ben Nerdork, the CEO and Founder of Super Large Tech Co - company known for mining personal data of its users. Knowing this, TITAN has kidnapped him to steal the data and hold the world at ransom. They have given us 1 hour to pay them off. We’ve tracked down their hideout where they are holding Nerdork. Hurry up team! It's your mission to retrieve these codes for us before TITAN uses them!

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